![]() ![]() And yet, strangely, the main menu shows selections in an almost imperceptibly different shade of white – which makes getting to the menu, to change the menu, peculiarly difficult. ![]() You also get the admirable range of new accessibility options from Part 2. There are new features but they’re tiny things like a speedrun mode, concept art, and unlockable skins and gameplay modifiers. Ally characters have less of a tendency to creep around in plain sight, when they’re supposed to be hiding, though, which was a common problem with the original. That and changes to how the artificial intelligence work are the closest the game gets to any fundamental gameplay changes, although, as with the graphical changes, the fact that all the enemies are now more dynamic and independent doesn’t feel notably different from the original. Although the bisected zombies that now crawl along the floor at you are perhaps the most impactful addition. It’s the world, rather than the characters, that benefits most from the upgrade, with clever details like cars where the suspension is still working as you clamber over them and the way the water moves when you wade through it. That was especially true as they didn’t involve taking time away from the original developers and, especially in the case of Demon’s Souls, greatly raised the profile of a game that on its original release was completely ignored by the mainstream. ![]() Sony’s own Shadow Of The Colossus and Demon’s Souls were both only a little over a decade old when they were remade but the originals had such significant performance issues that a remake made perfect sense. Which is why Capcom’s remake was so warmly received, as it updated everything and yet still managed to keep the same tone and basic gameplay as the original.Īge alone isn’t the only consideration though. Given how quickly they can age, the graphics alone can be a good enough excuse, but if a game’s as old as, say, Resident Evil 2 it inevitably also has outdated controls, interfaces, and other issues. There are lots of good reasons to remake a video game. It’s not just the fact that the remake costs £70/$70 that seems so preposterous but the fact that Naughty Dog, who have only made three new, full-priced games in the last decade, should waste their time on such an unnecessary endeavour – one that could have been, and according to rumour initially was, given to someone else to handle. ![]()
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